Graphics
Motion Extraction
Posy
When the Director "Crops" the Film
From The Frame
How Pro Game Devs ACTUALLY Optimise Games
Vercidium
I made 60fps Flipbooks using A.I.
Andymation
How do games render their scenes?
DigiDigger
How do non-euclidean games work?
DigiDigger
Technique for Creating Beautiful Level Design
Pixel Architect
Make Your Renders Unnecessarily Complicated
sirrandalot
Giving Personality to Procedural Animations using Math
t3ssel8r
Why is "Choppy" Animation Better?
Doodley