
Graphics

Motion Extraction
Posy

When the Director "Crops" the Film
From The Frame

How Pro Game Devs ACTUALLY Optimise Games
Vercidium

I made 60fps Flipbooks using A.I.
Andymation

How do games render their scenes?
DigiDigger

How do non-euclidean games work?
DigiDigger

Technique for Creating Beautiful Level Design
Pixel Architect

Make Your Renders Unnecessarily Complicated
sirrandalot

Giving Personality to Procedural Animations using Math
t3ssel8r

Why is "Choppy" Animation Better?
Doodley